11/22/2023 0 Comments Ps vita retroarch folder structureAnd there are many other solutions to play on the TV anyways.īy the way there is no need for a “decent native PSX emulator” on the Vita because we already have one. However I think even on Vita TV the image still looks pretty good. If you are talking about the Vita TV, then yes, there are some additional scaling artifacts because the Vita resolution does not fit evenly into 720p. However, in contrast to the Vita, the PSP doesn’t have enough lines to display interlace games at full resolution. On a real PSP, the options for PS1 games are a little different (different scaling options, no analog controls, etc.) but they can also be played with pixel-perfect resolution or using a fit-to-screen algorithm which also causes minimal blur. Scaling factors of 1.135 scale the 640x480 to 725x544 to fit the screen height. This also looks great as long as bilinear filtering is enabled. This is done by adjusting the scaling manually in Adrenaline. You can also fit the PS1 games to the screen to remove the small black borders on the top and bottom. Therefore, if you disable bilinear filtering and leave the scaling setting at default, then both PSP and (non-interlaced) PS1 games are displayed in a pixel-perfect 2x scaling on the Vita which looks perfect. This gives 2x scaling for lo-res games but also allows interlace games like Tekken to be displayed at full resolution. PS1 games on the Vita run in 640x480 resolution, not in 320x240 like on a real PSP. Have you ever actually played PS1 games in Adrenaline? It seems like you are assuming that PS1 games on the Vita run just like on a PSP and are then scaled just like the PSP games. I haven't had any luck elsewhere on Google since this C2-12828-1 error is pretty generic.Īny help or suggestions would be greatly appreciated! Only thing I can think of would be that my romset is jacked up, but I'm using the no-intro set (though I removed all non USA/World ROMs). \data\retroarch folder and starting fresh, same problem. I also tried reinstalling the app and deleting the. I'm currently using RetroArch 7-4-18 nightly, I've tried the most recent stable release as well. ![]() This is the only core I'm having this trouble with. ![]() It does this with the FCEUmm and NEStopia UE cores, the QuickNES core just crashes the whole system with a GPU driver error and forces a reboot. NES, however, I go to load a rom, it hangs for a second, then I get an error C2-12828-1 and crashes Retroarch. I've set up snes, Genesis, master system, 32x, game gear, GB/C/A, TurboGrafx, and maybe one or two others, all work beautifully. Just modded my Vita over the weekend (3.65, h-encore), and having an issue with Retroarch.
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